Files
formipay/node_modules/es-abstract/2020/ObjectDefineProperties.js
dwindown e8fbfb14c1 fix: prevent asset conflicts between React and Grid.js versions
Add coexistence checks to all enqueue methods to prevent loading
both React and Grid.js assets simultaneously.

Changes:
- ReactAdmin.php: Only enqueue React assets when ?react=1
- Init.php: Skip Grid.js when React active on admin pages
- Form.php, Coupon.php, Access.php: Restore classic assets when ?react=0
- Customer.php, Product.php, License.php: Add coexistence checks

Now the toggle between Classic and React versions works correctly.

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-18 17:02:14 +07:00

38 lines
1.4 KiB
JavaScript

'use strict';
var DefinePropertyOrThrow = require('./DefinePropertyOrThrow');
var Get = require('./Get');
var OrdinaryGetOwnProperty = require('./OrdinaryGetOwnProperty');
var ToObject = require('./ToObject');
var ToPropertyDescriptor = require('./ToPropertyDescriptor');
var forEach = require('../helpers/forEach');
var OwnPropertyKeys = require('own-keys');
// https://262.ecma-international.org/6.0/#sec-objectdefineproperties
/** @type {<T extends Record<PropertyKey, unknown> = {}>(O: T, Properties: object) => T} */
module.exports = function ObjectDefineProperties(O, Properties) {
var props = ToObject(Properties); // step 1
var keys = OwnPropertyKeys(props); // step 2
/** @type {[string | symbol, import('../types').Descriptor][]} */
var descriptors = []; // step 3
forEach(keys, function (nextKey) { // step 4
var propDesc = OrdinaryGetOwnProperty(props, nextKey); // ToPropertyDescriptor(getOwnPropertyDescriptor(props, nextKey)); // step 4.a
if (typeof propDesc !== 'undefined' && propDesc['[[Enumerable]]']) { // step 4.b
var descObj = Get(props, nextKey); // step 4.b.i
var desc = ToPropertyDescriptor(descObj); // step 4.b.ii
descriptors[descriptors.length] = [nextKey, desc]; // step 4.b.iii
}
});
forEach(descriptors, function (pair) { // step 5
var P = pair[0]; // step 5.a
var desc = pair[1]; // step 5.b
DefinePropertyOrThrow(O, P, desc); // step 5.c
});
return O; // step 6
};