Files
formipay/node_modules/@puppeteer/browsers/lib/cjs/launch.d.ts
dwindown e8fbfb14c1 fix: prevent asset conflicts between React and Grid.js versions
Add coexistence checks to all enqueue methods to prevent loading
both React and Grid.js assets simultaneously.

Changes:
- ReactAdmin.php: Only enqueue React assets when ?react=1
- Init.php: Skip Grid.js when React active on admin pages
- Form.php, Coupon.php, Access.php: Restore classic assets when ?react=0
- Customer.php, Product.php, License.php: Add coexistence checks

Now the toggle between Classic and React versions works correctly.

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-18 17:02:14 +07:00

134 lines
3.3 KiB
TypeScript

/**
* Copyright 2023 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <reference types="node" />
/// <reference types="node" />
import childProcess from 'child_process';
import { Browser, BrowserPlatform, ChromeReleaseChannel } from './browser-data/browser-data.js';
/**
* @public
*/
export interface ComputeExecutablePathOptions {
/**
* Root path to the storage directory.
*/
cacheDir: string;
/**
* Determines which platform the browser will be suited for.
*
* @defaultValue **Auto-detected.**
*/
platform?: BrowserPlatform;
/**
* Determines which browser to launch.
*/
browser: Browser;
/**
* Determines which buildId to download. BuildId should uniquely identify
* binaries and they are used for caching.
*/
buildId: string;
}
/**
* @public
*/
export declare function computeExecutablePath(options: ComputeExecutablePathOptions): string;
/**
* @public
*/
export interface SystemOptions {
/**
* Determines which platform the browser will be suited for.
*
* @defaultValue **Auto-detected.**
*/
platform?: BrowserPlatform;
/**
* Determines which browser to launch.
*/
browser: Browser;
/**
* Release channel to look for on the system.
*/
channel: ChromeReleaseChannel;
}
/**
* @public
*/
export declare function computeSystemExecutablePath(options: SystemOptions): string;
/**
* @public
*/
export interface LaunchOptions {
executablePath: string;
pipe?: boolean;
dumpio?: boolean;
args?: string[];
env?: Record<string, string | undefined>;
handleSIGINT?: boolean;
handleSIGTERM?: boolean;
handleSIGHUP?: boolean;
detached?: boolean;
onExit?: () => Promise<void>;
}
/**
* @public
*/
export declare function launch(opts: LaunchOptions): Process;
/**
* @public
*/
export declare const CDP_WEBSOCKET_ENDPOINT_REGEX: RegExp;
/**
* @public
*/
export declare const WEBDRIVER_BIDI_WEBSOCKET_ENDPOINT_REGEX: RegExp;
/**
* @public
*/
export declare class Process {
#private;
constructor(opts: LaunchOptions);
get nodeProcess(): childProcess.ChildProcess;
close(): Promise<void>;
hasClosed(): Promise<void>;
kill(): void;
waitForLineOutput(regex: RegExp, timeout?: number): Promise<string>;
}
/**
* @internal
*/
export interface ErrorLike extends Error {
name: string;
message: string;
}
/**
* @internal
*/
export declare function isErrorLike(obj: unknown): obj is ErrorLike;
/**
* @internal
*/
export declare function isErrnoException(obj: unknown): obj is NodeJS.ErrnoException;
/**
* @public
*/
export declare class TimeoutError extends Error {
/**
* @internal
*/
constructor(message?: string);
}
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