Files
formipay/node_modules/@webassemblyjs/helper-wasm-section/esm/resize.js
dwindown e8fbfb14c1 fix: prevent asset conflicts between React and Grid.js versions
Add coexistence checks to all enqueue methods to prevent loading
both React and Grid.js assets simultaneously.

Changes:
- ReactAdmin.php: Only enqueue React assets when ?react=1
- Init.php: Skip Grid.js when React active on admin pages
- Form.php, Coupon.php, Access.php: Restore classic assets when ?react=0
- Customer.php, Product.php, License.php: Add coexistence checks

Now the toggle between Classic and React versions works correctly.

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-18 17:02:14 +07:00

78 lines
2.8 KiB
JavaScript

import { encodeU32 } from "@webassemblyjs/wasm-gen";
import { getSectionMetadata, traverse, shiftSection } from "@webassemblyjs/ast";
import { overrideBytesInBuffer } from "@webassemblyjs/helper-buffer";
export function resizeSectionByteSize(ast, uint8Buffer, section, deltaBytes) {
var sectionMetadata = getSectionMetadata(ast, section);
if (typeof sectionMetadata === "undefined") {
throw new Error("Section metadata not found");
}
if (typeof sectionMetadata.size.loc === "undefined") {
throw new Error("SectionMetadata " + section + " has no loc");
} // keep old node location to be overriden
var start = sectionMetadata.size.loc.start.column;
var end = sectionMetadata.size.loc.end.column;
var newSectionSize = sectionMetadata.size.value + deltaBytes;
var newBytes = encodeU32(newSectionSize);
/**
* update AST
*/
sectionMetadata.size.value = newSectionSize;
var oldu32EncodedLen = end - start;
var newu32EncodedLen = newBytes.length; // the new u32 has a different encoded length
if (newu32EncodedLen !== oldu32EncodedLen) {
var deltaInSizeEncoding = newu32EncodedLen - oldu32EncodedLen;
sectionMetadata.size.loc.end.column = start + newu32EncodedLen;
deltaBytes += deltaInSizeEncoding; // move the vec size pointer size the section size is now smaller
sectionMetadata.vectorOfSize.loc.start.column += deltaInSizeEncoding;
sectionMetadata.vectorOfSize.loc.end.column += deltaInSizeEncoding;
} // Once we hit our section every that is after needs to be shifted by the delta
var encounteredSection = false;
traverse(ast, {
SectionMetadata: function SectionMetadata(path) {
if (path.node.section === section) {
encounteredSection = true;
return;
}
if (encounteredSection === true) {
shiftSection(ast, path.node, deltaBytes);
}
}
});
return overrideBytesInBuffer(uint8Buffer, start, end, newBytes);
}
export function resizeSectionVecSize(ast, uint8Buffer, section, deltaElements) {
var sectionMetadata = getSectionMetadata(ast, section);
if (typeof sectionMetadata === "undefined") {
throw new Error("Section metadata not found");
}
if (typeof sectionMetadata.vectorOfSize.loc === "undefined") {
throw new Error("SectionMetadata " + section + " has no loc");
} // Section has no vector
if (sectionMetadata.vectorOfSize.value === -1) {
return uint8Buffer;
} // keep old node location to be overriden
var start = sectionMetadata.vectorOfSize.loc.start.column;
var end = sectionMetadata.vectorOfSize.loc.end.column;
var newValue = sectionMetadata.vectorOfSize.value + deltaElements;
var newBytes = encodeU32(newValue); // Update AST
sectionMetadata.vectorOfSize.value = newValue;
sectionMetadata.vectorOfSize.loc.end.column = start + newBytes.length;
return overrideBytesInBuffer(uint8Buffer, start, end, newBytes);
}